Kynan Eaton

Game Development

As a university student, I have had the opportunity to work on various game development projects, both independently and as part of academic coursework. My experience spans across multiple programming languages and game engines, allowing me to create engaging and interactive gaming experiences. I am passionate about crafting immersive worlds and compelling gameplay mechanics, and I always enjoy new challenges and learning new things.

Featured

Current Project

Be Quiet

In Development

A narrative-driven sci-fi horror game series focused on environmental storytelling, cryptic lore, and atmospheric exploration.

Unreal Engine
C#
Horror
Narrative
Lore
3D

Projects

Zero Wheel

Paused

A university assignment created using play cpp and sdl2. Created as a demo of a sidescrolling 2d game loosely inspired by the classic "Zero Wing". On my todo list to finish and expand into a full game, with more levels, mechanics, and polish.

cpp
2D
Sidescroller

Pickles Adventures

Finished

My first ever video game, done as a passion project in high school using c# and unity. Its flappy bird, but with my pet parrot pickles instead.

C#
Unity
2D
Sidescroller

Empty Vessel

Finished

A fun little game i made during my first eyar of University, using c# and unity. This was made as a gameJam, with the theme "mask".

In this game, you play as a mask, looking for a face that fits correctly. Incorrect bodies will deteriate over time, but the right fit will hold forever.

Part of the idea was a play on life, where most of us try to "fit" in, but that doesnt always work out, and causes extra stress on us, but if we find the correct fit, everything sort of works out in the end.

C#
Unity
2D
Sidescroller
Game Jam